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INSTRUCTION 


BOOKLET, 








UU SUL ae 


WARNING: PLEASE CAREFULLY READ THE CONSUMER 
INFORMATION AND PRECAUTIONS BOOKLET INCLUDED WITH 
THIS PRODUCT BEFORE USING YOUR NINTENDO" HARDWARE 
SYSTEM, GAME PAK OR ACCESSORY. THIS BOOKLET CONTAINS 
IMPORTANT SAFETY INFORMATION. 


THIS PRODUCT HAS BEEN RATED BY THE ENTERTAINMENT 
SOFTWARE RATING BOARD. FOR INFORMATION ABOUT THE ESRB. 
RATING, OR TO COMMENT ABOUT THE APPROPRIATENESS OF 
THE RATING, PLEASE CONTACT THE ESRB AT 1-800-771-3772. 


THE OFFICIAL SEAL IS YOUR ASSURANCE THAT NINTENDO HAS 
APPROVED THE QUALITY OF THIS PRODUCT. ALWAYS LOOK FOR 
THIS SEAL WHEN BUYING GAMES AND ACCESSORIES TO ENSURE 
COMPLETE COMPATIBILITY. ALL NINTENDO PRODUCTS ARE 
LICENSED BY SALE FOR USE ONLY WITH OTHER AUTHORIZED 
PRODUCTS BEARING THE OFFICIAL NINTENDO SEAL OF QUALITY. 





LICENSED BY NINTENDO 
NINTENDO. THE OFFICIAL SEAL. NINTENDO 64 AND 
‘THES-D'N' LOGO ARE TRADEMARKS OF NINTENDO OF AMERICA INC. 
‘©1996 NINTENDO OF AMERICA INC. 


| BASIC GAMEPLAY CONTROLS 

















Orrense/DEFENSE 

Move player Control Pad 
Turbo sprint C4 
Jump B 
OFFENSE 

Shoot B 
Pass A 
DEFENSE 

Switch players A 
Steal Cw 
Hand Check Cp» 





In addition to these basic moves, NBA Live 99 includes many other moves 
you control— crossover and spin moves, alley-oop dunks and pick and roll 
plays, etc. For more information about basic gameplay controls, > Command 
Summary on p.5. And for more detailed information, > Playing the Game on 
p15. 


NBA LIVE 99 














INTRODUCTION j2055.- esis s oars e cate aeowieyn 3 
CONTROL STICK FUNCTION ................4 
STARTING THE GAME ........ see ee eins A 
COMMAND SUMMARY ...............-- 5 
SETTING: UP‘THE' GAME 22:2 vac 2 sakes tees ot 8 
GAME SETUP SCREEN .............. Avtar iataak 8 
GAME SETUP OPTIONS ............. a ‘ 9 
QUICK MENU SCREENS pes paki ase 70 
USER SETUP SCREEN as ASH oreaalat ae ans ond 
THE TIP-OFF ak ota as 15 
PLAYING THE GAME ........ ied Se ee 
OFFENSE! sors nance és ‘ es sah 
DEFENSE: aes ists « ih excess 
FREE THROWS ....... = areal 
PAUSE MENU aC SBA Gaara Rane Rasois 19 
END OF THE QUARTER/HALF/GAME . senitien 
GAME MODES . 2 ate ces 
SEASON PLAY 


THE NBA PLAYOFFS 
3-POINT SHOOTOUT 
ROSTERS SCREEN .... 


PLAYERS SCREEN .... 
CREDITS zee 
WARRANTY AND SERVICE INFORMATION ... .34 





oe NBA LIVE 99 






iGreen 


EA SPORTS" is proud to bring NBA Live 99to the Nintendo® 64, From the opening 
tip to the final buzzer, Live 99 delivers great hoops gameplay and the most realistic 
player graphics ever seen, The Soul of Hoops comes to life on the N64”. 


NBA Live 99 Features: 
Real hoops excitement with NBA teams and players. 





+ Direct Passing, Shooting, and Switching—pass to any player, control your 
dunks and layups, and switch to any defensive player, 


@ Arcade Mode—faster setup, fewer rules and more fun, Pick up and play. 
Monster Dunks—throw down with authority. 

@ 3 Point contest—full or split screen, 

@ Pro-Action Al—computer players think for themselves to break you down. 
© 4 difficulty levels, including Superstar when you're ready for the ultimate 


Live challenge. 


POCA EL 





www.easports.com. 


NBA LIVE 99 





(CONTROL STICK FUNCTION _ 


The Nintendo” 64 Controller contains a Control Stick which uses an analog system 
to read the angles and direction of its movement. This allows subtle control that is 
not possible using the conventional + Control Pad. 

When turning the Control Deck power ON, do not move the Control Stick from its 
neutral position on the controller. 





Ifthe Control Stick is held at an angled position (as shown 
in the picture on the left) when the power is turned ON, 
this position will be set as neutral. This will cause games 


{ using the Control Stick to operate incorrectly, 
REES 


To reset the neutral position once the game has started, 
let go of the Control Stick so it can return to its center 
position (as shown in the picture on the left) then press 
‘START while holding the L and R buttons, 


The Control Stick is a precision instrument, make sure 
not to spill iquids or place any foreign objects into it. 














G THE GAME 





1, Turn OFF the power switch on your Nintendo 64 Control Deck. 
WARNING: Never try to insert or remove a Game Pak when the power is ON. 


2. Make sure a Controller is plugged into the Controller Socket 1 on the Control Deck 
3. you're playing against a friend, plug the other Controller into Controller Socket 2 


4, Insert the Game Pak into the slot on the Control Deck. Press firmly to lock the 
cartridge in place. 


5. Turn ON the power switch. To proceed, > Game Setup Screen on p. 8. If nothing 
appears on the screen, begin again at step 1 


eo NBA LIVE 99 









L Button Button 


Control Pad 
C Buttons 
B Button 
‘A Button 
Control Stick 
NOTE: The Control Stick functions 
identically to the Control 
Pad throughout all menus 
and gameplay. 


NB4 Controller Pak!™ 
Connector Slot 


NOTE-The Z and L Buttons 
activate the same 
actions during game- 
play. In this manual, 
when the Z Bution is 
mentioned you can 
also use L 





NBA LIVE 99° 














Menu ConTROLS 






































ACTION CONTROL 

Highlight menu item Control Pad f 

Change highlighted item Control Pad «> 

Cycle secondary item UR 

Select A 

Cancel/Return to previous screen B 

Go to next screen START 

Scroll to see more info Control Pad 
(when arrows appear) 

Activate Quick Menu overlay _ z 

Access Help screen Ca 

GENERAL GAMEPLAY 

Move player Control Pad 

Pause game START. 

OFFENSE 


WITH THE BALL 






Shoot (ress t jump; 
release to shoot) 


Calor pick 


Crossover dribble (hold to 
‘dribble between legs 


Spin Move (tap! 
Back Down (hol) 


Pass (Control Pad to 
choose @ receiver} 


SA LIVE 99 


‘» To DirectPass to a specific player, pressR+C 4 ,C ® Ca, orCv. 
‘ To DirectShoot (dunk or layup near basket), pressL+C 4 ,C ® C4, orCw. 


WitHouT THE BALL (PLAYER Lock ENABLED) 











Make the computer ballhandler shoot cv 
Call for a pass from the computer ballhandler ca 
Hand Check Ch 
DEFENSE 






Jump to rebound 
ar block a shot 


Hand-check (C-4+C > for 
hard hand-check) 


Speed burst 
Steal 


‘Switch Players (Control 
Pad to choose player} 


‘+ To DirectSwitch to a specific defender, pressR+C 4 ,C ® CA, orCv. 
‘= To switch to the defender closest to the basket, press L +R. 
‘= To face up the player you're guarding, press L. 


NBA LIVE $9 








GAME SETUP SCREEN 


The Game Setup screen appears following the NBA LIVE 99introductory sequence 
Use this screen to choose game mode and other game options. 


Select your 
. game mode 
ep Fs : (> below) 





current ee 
teams end othe uid ange high 
menu items 


To get Help, 
press Ca 


To select Teams: 
1, Control Pad ¢ to highlight the home or away team. 
2. Control Pad + to cycle the available teams. 


‘» To continue to the next screen, press START. The User Setup screen appears. 
(> User Setup Screen on p. 14) 


Game Mope 


ARCADE Pick up and play! Getto the court quickly for an easy-to-play, 
no-rules hoops matchup.» p. 9. 


EXHIBITION Play a single game with any NBA, All-Star, or Custom teams. 


SEASON Test your team’s consistency and endurance in a full NBA 
season. > p. 24. 


PLAYOFFS: Create playoff excitement without playing through a season, 
> p26. 


3 POINT SHOOTOUT Sink three-pointers in this 2- to 8-player shootout. > p. 27. 


eo NBA LIVE 99 





rite Ta) 


Arcade made takes you quickly to the court for fast and fun hoops action. If you 
don't want to take up time setting up and customizing your game, Arcade mode is 
RECENT Meare eT 


BOR a EE err Cute 
1, Select Arcade from the Game Setup screen. 


2. Choose teams (Control Pad { to highlight the home or away team, then Control 
Pad «> to cycle through the available teams) and other Arcade options. 


MONSTER DUNKS When ON, players fly higher for more spectacular dunks 
isola: (ee Toggle special arcade graphics ON/OFF 
ecuasos Toggle special sound effects ON/OFF 


3, After selecting teams and other Arcade mode options from the Game Setup 
Screen, press START, The User Setup screen appears. 


4, Control Pad «+ to select the team you want to control, then press START to get to 
in ao 


EMR e IN CLee NA Cele TTR UCC UC Lm OR UM UTT lLcm ona 
screen 

In the Gam 

Se aT moe See RTE ed 
PS ae eC Limi me wince 


Pause menu items appears (> p. 19), To return to the game, press START 
au 





GAME SETUP OPTIONS 


When you cycle the game modes in the Game Setup screen, the options change 
depending on the mode you highlight. The following section describes options 
available in Exhibition, Season, and Playoffs modes. 


For 3 Point Shootout mode, > p. 27, and for Arcade mode, > above. 


Quarter LENGTH 
Set the Quarter length fram 2 to 12 minutes. 


NBA LIVE 98 @ 


























RULES 


Select ON for absolute realism (players tire, get injured, and foul out), OFF for a 
game with no rules except the 24-second shot clock, or CUSTOM for a game with 
the rules you want. 


Skitt Leve 


ROOKIE The easiest skill level. It's not hard to score, and the computer 
team isn’t too tough on you. 

STARTER Average difficulty. The computer plays tougher D—you've 
got to work a little harder to score. 

ALL-STAR Test yourself against the computer's cranked up offense and 
defense. 

SUPERSTAR Don't even try it until you've proven yourself in All-Star level. 


QUICK MENU SCREENS 


You can press Z from the Game Setup screen to display the NBA Live 99 Quick Menu 
overlay. Select from the screens described below to customize rules, set options, 
view/reorder rosters, view records for saved user names and load games. 


‘» To select a Quick Menu option, Control Pad ¢, then press A. 


Options SCREEN 

Set sound, display, and competition options. 

LANGUAGE Control Pad ++ to set up the game in ENGLISH, FRENCH, 
GERMAN, SPANISH, or ITALIAN. 


PLAYER MOMENTUM When ON, players maintain momentum. When OFF, they stop 
ona dime, 


MUSIC VOLUME Set the volume of the music that plays during menu screens. 
The volume increases as the circles fill with color. 


‘SF/X VOLUME Set the volume of game sound effects, 

CROWD VOLUME Set the volume of crowd sound effects. 

SPEECH VOLUME Set announcer volume. 

AUTOMATIC REPLAY Set the frequency level for automatic instant replay on big 
plays. 


DIVE 99 








KEEP SCORES Toggle ON/OFF. If ON, the trailing team’s abilities increase, 
CLOSE 


SLOW MOTION Toggle automatic slow motion for spectacular slams ON/OFF. 
DUNKS 


PLAYER INDICATOR Cycle the text that appears below the players—NAME, 
NONE, POSITION (PG, SG, etc.), JERSEY #, or POSITION ¥. 


DISPLAY INDICATOR Display the Player Indicator under ACTIVE PLAYER, ACTIVE 
FOR TEAM, or ALL PLAYERS. i 


SCORE OVERLAY Toggle continuous score display during gameplay ON/OFF. 
MONSTER DUNKS — When ON, players fly higher for more spectacular dunks. 
ARCADE BALL Toggle special arcade graphics ON/OFF. 
ARCADE SFX Toggle special sound effects ON/OFF. 

POETS erreurs tiny 
CT mur 


ee east 


(eetemer eRe NOU carsurion je Quick Menu option {Se 
Wain seucaean guage you 


RuLes SCREEN 
Set up custom rules and simulation options, 
RULES Select OFF, ON, or CUSTOM rule sets. If you make any 


changes below, the style automatically becomes CUSTOM. 


DEFENSIVE FOULS This slider (OFF by default) sets the likelihood that defensive 
fouls are called. More fouls are called as the bars fill with 


color. 
OFFENSIVE FOULS Sets the frequency of offensive fouls (OFF by default). 
FOUL OUT Toggle the possibility of fouling out OFF or after 2-8 fouls. In 


NBA play, players are ejected after their sixth foul. 
QUTOFBOUNDS Toggle out of bounds calls ON/OFF. 
BACKCOURT Toggle “over and back” backcourt calls ON/OFF. 
TRAVELING Toggle traveling calls ON/OFF. 


GOALTENDING When ON, a defensive player may not interfere with a shot 
after it starts downward and has not yet touched the rim. 


cs © 





NBA LIV 


























ILLEGAL DEFENSE — When ON, you can't guard an area of the court—you must 
guard your man. You can’t double-team away from the ball, 

3 IN THE KEY When ON, it’s a violation when offensive players stay in the 
key for more than three seconds. The 3-second clock resets 
when the ball hits the rim. 


5 SECOND When ON, you must inbound the ball within § seconds. 
INBOUNDING 

10 SECOND When ON, you have 10 seconds to advance the ball over the 
HALF COURT half court line after inbounding in the backcourt. 

SHOT CLOCK When ON, you have 24 seconds per offensive possession to 


get a shot off. The shot clock resets every time a shot hits 
the rim, a violation is called, or a change of possession 


occurs. 

FATIGUE When ON, players tire. You must substitute accordingly, or * 
the computer will switch players for you. 

INJURIES When Injuries are ON, every time a player gets knocked 


down there is a small chance he wil be injured. 
PLavers SCREEN 


Goto the Players screen to view, create, and modify players. > Players Screen on 
p.30, 


Rosters SCREEN 


Go to the Rosters screen to view/reorder rosters, make trades, sign/release free 
agents, and more. > Rosters Screen on p. 28. 


Stats CENTRAL 
View player stats/information, and team and user stats. 
‘> To switch between Player, Team, and User stats, press CD . 


% To cycle through available stat and information categories, press CW. 


PLAYER STATS Cycle CURRENT SEASON (when available), CURRENT PLAY- 
OFFS (when available), 97/98 SEASON, PLAYER ATTRIBUTES, 
and PLAYER RATINGS. 

TEAM STATS View CURRENT SEASON (when available), CURRENT PLAY- 
OFFS (when available), and 97/98 SEASON stats, 


oO NBA Live 99 





CONTROLLER PAK 


Save and load seasons, playoffs, game settings, and rosters to a Controller Pak. 


LOAD SETTINGS Load a saved setup. 

LOAD ROSTERS Load saved rosters. 

LOAD SEASON or 

PLAYOFF Load a saved season or playoff. 

SAVE SETTINGS Save rules and options changes. 

SAVEROSTERS After creating and/or editing players, or making trades, you 
can save your new rosters. 

SAVE SEASON OR 

PLAYOFF Save your season and playoff games. 

MAINTENANCE Manage your NBA Live 99 Controller Pak pages. The number 
of pages free and used, and size of each file are clearly listed 
so that you can easily manage your pages. 


Crepits 
Check out the team that breathes life into the Soul of Hoops. 





























USER SETUP SCREEN 


Select the team or player you want to control. From this screen you can also enter, 
select, and delete User Names. 


+ A symbol for every controller plugged into the system appears on this screen. 


‘= To select computer control, position the controller 
jol in the middle of the screen 






The number of stars 
naext to the con- 
troller indicates the 
Difficulty Level 
(Press UR to 





troller symbol 


‘= To select the team you want to control, Control Pad +» 
Position the controller symbol under either team. 


To enter a new user name (unavailable in Arcade mode): 
1. After moving the Controller leftright to select a team, Control Pad ¢ until the 
START NEW box appears. 


2. Press Ato activate the name entry box. 

“= Control Pad t to select a letter, then Control Pad — to add another letter. 
To delete a letter, press Cv. 

3. To accept the name, press A. 

\ To delete a highlighted user name, press CW. 

To control a specific player (unavailable in Arcade mode): 


1.Press C4 to activate Lock Mode so that you control a specific player throughout 
the game. 


2. Control Pad { to cycle through your team’s players. 
‘> When all users have selected their teams or players and user names, press 


START to go to the tip-off 





NBA LIVE 99 





THE TIP-OFF 


Every game starts with the announcers brief introduction followed by the tip-off. 


% You can bypass the intro and go straight to the tip-off by pressing START. 
= To jump for the tip-off, press B as the ball drops. 


|PLAYING THE GAME 


A color-coded circle appears under the player you control. When you have the ball, 
the circle is filled; when you don't have the ball, the circle is an outline. If your player 
is off screen, an arrow the same color as your circle points towards him from the 
edge of the screen. Control Pad in the opposite direction to bring him back 
onscreen. 

Just like in the NBA, offense and defense require different skills in NBA Live 99. 
While the Control Pad is always used to move your player, the buttons have different 
functions on offense and defense, Learn the controls first, then you can focus on 
improving your basketball skills and strategy. 


Py When your player's circle pulses, he’s on a hot streak that 
EAU] temporarily boosts his attributes 
NOTE: The default controls are described in this manual. If you choose to 


customize your controller setup, your control buttons will vary. > Con- 
figure Controller on p. 22. 








OFFENSE 


Basic passing and shooting skills will only get you so far. To become a complete 
player, develop advanced ball-handling, passing and play-making skills, 


Movine With AND WitHouT THE BALL 


‘= To move, Control Pad in the direction you want to move. When you release 
the Control Pad, you stop moving but maintain your dribble if you have the ball 


= J) Once you leave your feet to shoot you must release the ball before 
=A TIP ou land, or the ref calls traveling (if TRAVELING is ON). 


NBA LIVE 99 @ 






























































% To perform a spin move, tap Cv. (Hold to back down your defender—the 
player keeps his back to the basket) 


‘» To crossover dribble (dribble from one hand to the other), tap € > . (Hold > 
to dribble between the legs.) 


\ To call for a pick when you have the ball, press C& without pressing the 
Control Pad. 


‘=> To turbo sprint while moving, hold € 4 . 


PassinG 


Passing to the open or hot player is a key to offensive success. 

‘= To pass to the default receiver in the direction you're facing, press A. 

% To DirectPass to a specific player, hold R. Control symbols (C4 ,C ® , CA, or 
CY) appear over the other four players on your team. Press R + the appro- 
priate button to pass to the designated player. 

‘> To retain control of the passer (perfect for give-and-go plays), hold A. When 
you release A, you get the ball back. 


If the defender plays tight D as you're making your cut on the give- 
Ul and-go, or if the computer-controlled ballhandler has an open 
shot, you can make the ballhandler shoot by pressing Cv, 





= To throw an automatic alley-oop pass, throw the ball to a player with a clear 
path to the basket. If he is in position for an alley-oop (and if he can dunk), 
‘an automatic alley-oop will be executed. 


= To throw a manual alley-oop pass to a player near the hoop, press L+ CA. 
If your teammate has an open path to the basket, he leaps for the alley-oop. 


SHOOTING 


Players shoot differently depending on ability and court position. For instance, when 
firing it up from the outside, the player takes a jumpshot, but in the key, he attempts 
a hook shot or one of a variety of layups or dunks. 


% To shoot, press and hold B. Release the ball at the top of your jump by 
releasing the button. 


‘> To DirectShoot (attempt a dunk or layup when near the basket), press L + 


C4,CP C4, orCv. 
Qo 





A LIVE 99 





= Ifyou press A before you release B on a jumpshot, you can dish 
bemMLLiA| of 2 midair pass. 


‘> To shoot a leaner, Control Pad toward the basket as you press B. 
= To shoot a fadeaway, Control Pad away from the basket as you press B. 


‘= To make a computer-controlled player shoot, press C-w. (Get your player in 
position for the rebound.) 


‘> To pick up your dribble and fake a shot, tap B. 
—_ To protect the ball after picking up the dribble, press € ® and your- 
i Uli) player holds the ball over his head (To pivot, press Cw). 


REBOUNDING AND TIP-INS 


You can crash the boards after a shot. If your player has good position, he tries to 
tip the ball in the basket when he jumps. 


‘= To jump to grab a rebound or tip the ball in, press B. 


DEFENSE 


Defense wins games. You can score all day, but you won't chalk up many wins until 
you stop the other team. 


SwitcHiInGc DEFENDERS 
Use the following switching techniques to devise a defensive strategy that works 
best depending on your opponent's offense, 
‘= To switch control to the defender closest to the ball (between the ball and 
basket), press A without pressing the Control Pad. 
= To control the defender closest to the ball in a specific direction, Control 
Pad in the direction of the defender and press A. 


‘= To DirectSwitch to any defender (no matter where he is on the floor), press 
R+C4,Cb Ca, or Cy), 


‘> To switch to the defender closest to the basket, press L + R. 


PLayING DEFENSE 


‘= To jump to reject a shot or work the glass, press B. 
= To attempt to steal the ball from an opponent, press C¥ 


NBA LIVE 99 0 




































































‘= To hand check, press C ® . To hand-check aggressively, pressC 4 +C >. 
(The ref may whistle you for a foul, though.) 


= To call for a double team, press C without pressing the Control Pad. 


= To face up your man, hold L. Your player maintains a defensive stance with 
his back to the basket. 


FREE THROWS 


When the refs spot a foul, they blow the whistle to stop play. Ifthe foul warrants a 
free throw, the fouled player goes to the line and the T-Meter” appears. Use the 
T-Meter to aim your shots from the line. 


Press B to stop the bal in 
the center of the meter 


Lefuright aim 


Set distance 





The ball moves left/right on the horizontal bar to control the left/right accuracy of 

your shot. 

‘ Press B when the ball is in the center of the bar to aim your shot. 

The ball moves up/down on the vertical bar to control the distance of your shot. 

Press B when the ball is in the center of the vertical bar. The player shoots the 
ball. Normal play resumes after the final free throw. 


The speed the basketball cursor travels on the bars of the T-Meter is controlled by 
the player's Free Throw rating and the game difficulty mode. 


oO NBA LIVE 99 


PAUSE MENU 


The Pause menu appears whenever you press START to pause the game. You must 
pause the game to call a time-out, make a substitution, or choose from other menu 
items. The TIME-OUTS and SUBSTITUTION options are not always available—for 
instance, you can make a substitution only when the play clock is stopped. You 
cannot select dimmed options. 


NOTE: The Pause menu in Arcade mode consists of the following options 
only: lastant Replay, User Setup, Configure Controlter, and Quit Game. 


Time-OuT 


You can pause the game at any time. However, you can only call a time-out when 

you have possession of the ball or when play stops for a dead ball. The number of 
time-outs remaining is listed after TIME-OUT in the Pause menu. Each team gets 7 
time-outs per game. 


TO CALL A TIME-OUT: 


% Select TIME-OUTS from the Pause menu, SUBSTITUTION becomes avail- 
able if it was not already. 


SUBSTITUTION 


You can make player substitutions when the play clock stops between periods, or 
when it stops for a time-out or for a violation such as a foul or out of bounds 
turnover, When the clock is not stopped, the Substitution option is not available. 
TO MAKE A SUBSTITUTION: 


1. When the clock stops, select SUBSTITUTION from the Pause menu. The Substi- 
tution screen appears and lists the 5 players in the game. 


‘= To cycle player stats for the current game, press Control Pad +>. 
@ You can also view player attributes and ratings and 97/98 stats by pressing 
Cy, 


2. Control Pad ¢ to select the player you want to take out of the game and press A. 
The player's name is highlighted. 


3. Select the player you want to put in the game and press A again to insert that 
player into the lineup. 


‘= To view the opposing team’s roster, press C b . 
‘ To accept any changes and exit, press START (B to cancel any changes and exit) 


@ 


NBA LIVE 















































To make quick situation substitutions, press UR to cycle through 
various types of lineups—CURRENT, STARTING, 3 POINT, FAST, 
BIG MAN, FREE THROW, and 12TH MAN. 


TEAM STRATEGY 


The computer automatically calls offensive and defensive strategies based on 
authentic NBA team strategy. If you want mare control, you can choose a specific 
strategy from the Team Strategy menu. 


= To quickly adjust defensive matchups, press © 4 . The Defensive Matchups Sreen 
appears. 


DeFrensive MatcHup SCREEN 


Change defensive matchups, vary defensive pressure, and set up double team 
assignments. 


\ To change any individual defensive assignment, select a player on your team, 
then select the opponent you want him to defend. 
PRESSURE Press Cw to cycle defensive pressure 
L{ow)/M(edium)/H(igh)/A(uto) for any player on the floor. (To 
set team defensive pressure, > Defensive Pressure on p. 22.) 
DOUBLE TEAM Press € b> to cycle double team Y(es)/N(o)/A(uto) for any 
player(s) on the floor. 


NOTE: The following instructions and tips apply against the computer. its impos- 
‘sible to provide a strategy that wil work against every human opponent, as 
different people will play differently from the same offensive or defensive 
set. However, the tips should work well against most human opponents. 


OFFENSIVE STRATEGY 


Auto: The computer selects an offensive strategy based on game situations. 

Isolation: A great offense for one-on-one or two-on-two play, the Isolation set spreads 
the floor to separate most of the defenders from the ball. Use Isolation to get your 
best player the ball or exploit a weak defensive player on the opposition. 

3 Point: This offense gives you the opportunity to score points in a hurry if you're 
behind or just want to blow someone out. You need players who can hit from 
downtown. 


6 NBA LIVE 99 


High Post: This offense gives you good floor balance, giving you good position to hit 
the offensive boards, The two post players set screens to give themselves 
good post position and free up perimeter players for open shots. 

Motion: This offense provides good floor balance and lots of player movement. Run 
motion patiently and you can usually get an open shot. 

Sideline Triangle (A): This offense generates excellent perimeter movement. Great 
spacing provides opportunities for inside play, but more importantly, chances 
for players to drive to the basket. 

Inside Triangle (4): This offense involves three players in the key for excellent 
inside movement. With a variety of screens being set between the three players, 
you're almost guaranteed to get a good shot somewhere. 

Box: This set is useful for getting the ball to two strong post players. The two post 
players start high then cut to good post position in the paint. 


DEFENSIVE STRATEGY 


Auto: The computer selects a defensive strategy based on game situations. 

Full Court Press: Play man-to-man defense over the entire court. Used most 
often (but not exclusively) by teams that are behind, it creates turnovers and 
up-tempo play. 

3/4 Court Press: The two guards pick up the ballhandler(s) just after the three-point 
line in the backcourt and pressure the ball. Though it poses a lower risk than 
the Full Court Press, the goal is the same—cause turnovers. 

Half Court Press: This pressure defense uses the half court line and the sideline as 
a sixth defender while attacking teams as they bring the ball across half court. 
The goal is to force turnovers and quick shots. 

Quarter Court: In this conservative defense you play back and protect the basket so 
that your team doesn't give up any easy shots. 

Half Court Trap: Two defenders try to ‘trap’ the ballhandler and force him to give up 
the ball to someone else, while the other three defenders try to shut down the 
passing lanes. 


CrASH DeFeNSIVE BOARDS 


Cycle aggressive defensive rebounding ON/OFF/AUTO. Pound the defensive glass, 
or let players cheat back to start a potential fast break. AUTO switches aggressive 
defensive rebounding on and off at appropriate times during the game. 


NBA LIVE os © 

















CRASH OFFENSIVE BOARDS 
Cycle aggressive offensive rebounding ON/OFF/AUTO. 
DEFENSIVE PRESSURE 


Set defensive pressure LOW/MEDIUM/HIGH/AUTO for the entire team. Set an 
aggressive ball-hawking defense if HIGH, or let players play a more conservative 
hands-off defense if LOW. AUTO switches pressure based on game situations, (To 
set individual defensive pressure, > Defensive Matchup Screen on p. 20.) 
Auto Suss 


When ON, the computer substitutes players when they get tired or in foul trouble. 


Camera Options 
CAMERA TYPE Cycle the available camera angles. 
Z00M Set how near/far you want the camera to zoom in. 


REVERSE ANGLE Select OFF for the normal camera view or ON for the 
camera's reverse angle. 


CLOSE UPS IN When ON, the camera zooms in on action in the key. 

THE KEY 

FREETHROW Select the camera angle you want to use when shooting free 
CAMERA throws. 


PLay OPTIONS 
Jump to the various options screens. 


SET RULES Go to the Rules screen (> p. 10) to change rules and style 
options. 

SET OPTIONS Go to the Options screen (> p. 10). 

USER SETUP Change controller options—perfect if a player leaves or joins 


a game in progress. This option also allows you to switch 
teams or lock onto a specific player. 
CONFIGURE Go to the Configure Controller screen to select offensive and 
CONTROLLER defensive button assignments. 
‘= To change a button assignment for an action, highlight the 
action then press the button you want to assign to it. 
‘> To select player SHOT CONTROL, toggle between MANUAL 


and AUTO. In Manual mode, the chance the shot will go in 
is determined by the distance, angle, and button release 


eo (BA LIVE 99 





point of the shot. In AUTO mode, the shot's probability is 
determined by the NBA player's statistics and attributes 
rather than by user control. 


Suot Display 


View a chart displaying shots taken/made by each team or by each player during 
the game. You can view the shot chart for each quarter or for the entire game. 


‘= To view shots outside the default viewing area, press R + Control Pad 7. 


INSTANT REPLAY 
You can view a replay of the last few seconds of action during the game, 


‘ To go to the Replay screen, select INSTANT REPLAY from the Pause menu. 
An overlay displaying the controller functions appears. 











REPLAY ACTION CONTROL 
Cycle camera options C4iCb 
Zoom in/out AB 
Play/rewind Control Pad = 





Slow motion forward/back Control Pad «+ (Tap to move 


frame by frame) 
Reverse angle Cw 
Hide Instant Replay Overlay Zz 


Change camera focus to different 
player/area of the court 
(when available) UR 


Exit Instant Replay START 


Stats CenTRAL 


View Stats Central to check out current game stats or, if available, stats for the 
current season or playoffs, 


‘» To cycle through TEAM STATS, USER STATS, and PLAYER STATS, press CP . 


TEAM STATS View both teams’ statistics for the current game or for the 
97/98 season. 
PLAYER STATS View statistics (current game and 97/98 season), attributes 


and ratings for the teams on the floor. 


6 


NBA LIVE 9 











USER STATS View stats (sorted by controller) for all human players. 
NOTE: User Stats accumulate only for user-controlled playars, 


Quit Game 


Exit the current game and go to the Game Setup screen, or start a grudge match 
between the same teams. 


END OF THE QUARTER/HALF/GAME 


END OF THE QUARTER: The buzzer sounds, play stops, and the score is displayed. 
Press START, and the Quarter Stats screen appears, Press START to continue, The 
teams return to the floor. 


END OF THE HALF: After the score is displayed, press START, The Quarter Stats 
screen appears, followed by the Top Performers screen and Halftime report. Press 
START to continue after each screen, When play resumes, all uninjured players 
regain most, if not all, stamina. 

END OF THE GAME: After the final buzzer, the final score is displayed. Press START, 
and the Quarter Stats screen appears. Press START after each screen, and the Play- 
er of the Game's stats are displayed. Next, the Postgame menu offers stats and 
replay options. When you're done looking at the screens, press START. 


SEASON PLAY 


You can take a team through an entire season (including playoffs) in NBA Live 99 
Detailed statistics are tracked for every player in the league. 


If you're short on time, you can play a shorter season or let the 
computer simulate a portion of your schedule. 





When you start your season, the Season Settings screen appears and is followed by 
the Season Team Select screen. 


SEASON SETTINGS SCREEN 


Set the options for your season. 


6 NBA LIVE 99 





SCHEDULE TYPE Play the 98/99 NBA season schedule or set up a RANDOM 
schedule. 


SEASON LENGTH Set the number of games each team plays during the season 
28, 56, or 82. 


PLAYOFF LENGTH Set the number of games for each playoff round. Choose 
from 5-7-7-7 (the NBA format; 5 games in the first round and 
7 games thereafter), 1-1-1-1, 1-3-3-3, or 3-5-5-5. 

ENFORCE TRADE Select YES to bar trades after the February 18 trade dead 

DEADLINE line, or NO to allow trades during the entire year, 

SEASON TEAM SELECT SCREEN 

Choose the team or teams you want to control throughout the season. 


Control Pad ++ to cycle through an alphabetical listing of the teams. 


\» You can also view the teams by various statistical rankings. Control Pad t to 
highlight a different category. 


‘= To toggle USER/CPU control, press A. 
@ Press START to continue. The Schedule screen appears. 
SCHEDULE SCREEN 


Play or simulate games throughout your team’s season and access the various Sea- 
son screens. 


Current game ma 


Game date and time 


part of the Season, 





‘= To play the current To simulate 
a TART ge 


NBA LIVEDGS © 


SEASON SETUP Modify the settings that can be changed after the Season 


begins. 

SELECT TEAMS Change the team(s) that you control at any point in the Sea- 
son. 

INJURY REPORT —_Viewa list of injured players {if any) by team. 

STANDINGS View standings by conference/division. 

GO TO PLAYOFFS Go directly to the Playoffs. The current standings determine 
Playoff brackets, 

EXIT SEASON Quit the Season and return to the Game Setup screen. 


THE NBA PLAYOFFS 


You can create your own playoff atmosphere in NBA Live 99. Start with an NBA 
team in Season play and try to dominate the long road to the Playoffs, or set up your 
own custom Playoffs as described below. 


When you start your Playoffs, the Playoff Settings screen appears. Set your playoff 
length, then proceed to the Playoffs screen. 


PLAYOFF LENGTH Set your playoff format. Choose 5-7-7-7 (the NBA format), 
1-1-1-1, 1-3-3-3, or 3-5-5-5, 
PLayorr Team SELECT SCREEN 


Select teams and user control options. The playoff matchups default to the 1998 
NBA playoffs. 


% To change teams, highlight a team, then press UR to cycle and select a different 
NBA teams. 


% To toggle USER/CPU control for the highlighted team, press A. 

% To switch conferences, Control Pad «>. 

% After choosing your matchups, press START to continue. The Playoffs screen 
appears. 


PLayorrs SCREEN 


The Playoffs screen initially shows the Western Conference matchups, As the Play- 
offs progress, winning teams advance toward the Finals, 


Go NBA LIVE 99 


Control Pad ++ to cycle between Westem 
and Easter Conference brackets 










Current round 
record 





Playoff ranking —« 





Access Quick 
Menu 
‘= To play the next game, press START: to simulate t, press A; 


‘= You have the option of playing or simulating games involving 
user-controlled teams; computer-controlled games are simulated 


END OF THE GAME 


Atter a Playoff game, the endgame screens appear as normal. Press START to 
continue, and the NBA Playoffs screen appears. Each playoff team is listed with 
number of wins. 


END OF THE ROUND 


‘> If you win your round, your team advances to the next bracket to face a 
new opponent. 

‘= If you lose a round, you return to the NBA Playoffs screen to see the final 
playoff results. Press START to return to the Game Setup screen. 


3 POINT SHOOTOUT 


The goal of the 3 Point Shootout is to drain as many 3 pointers as possible in 60 
seconds. There are § racks of 5 balls spread around the 3-point arc. Each bucket 
counts for one point, except for the last ball in each rack—each “bonus ball” is 
worth two points. 


When you choose 3 POINT SHOOTOUT from the Game Setup screen the following 3 
Point options appear. 


PLAYERS Select 2-8 shooters. 
SPLIT SCREEN When ON, two players shoot simultaneously 
SKILL LEVEL Select ROOKIE, STARTER, ALL-STAR, or SUPERSTAR. 


NBA LIVE 99 





PLAYER SETUP SCREEN 

‘ To choose players for a 3 point contest, Control Pad <+ to change players (press 
UR to cycle teams). 

% To toggle CPU/PLAYER control, highlight a player and press A. 


On THE FLoor 


\ To grab the next ball from the rack, press C 4. 
‘=> To shoot, press B. 


After your player shoots the last ball in each rack, he automatically hustles to 
the next rack. 


If more than two players enter the contest, the shooters with the highest 
scores at the end of each round advance. 


ROSTERS SCREEN 


The Rosters option from the Quick Menu provides access to a wealth of NBA player 
and team info, and lets you reorder your roster, trade, sign, and release players. 





To access the Rosters screen, press Z from the Game Setup screen to bring 
up the Quick Menu overlay and select ROSTERS. 


NOTE: Team rosters are determined by actual NBA rosters as of July 1, 1998. Some 
players are not included in the game for legal or contractual reasons. 


REORDER THE ROSTER 


= To reorder a roster, select a player (a basketball behind a player's name indicates 
that he’s a starter) and press A, then Control Pad to select another player then 
press A again, The players swap places in the lineup, 


NOTE: Only are allowed to suit up for a game. if you want to use a 
player, of the first 12 roster slots. The remaining 3 
‘lots are for injured reserve. 


NBA LIVE 99 





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avs an 


TRADE PLAYERS 


To trade players, select a player from one team and press A, then Control Pad +> 
to select a player from the other team and press A again. The players are traded. 


re ‘Season mode, trades can't be completed after February 18 if 
ENFORCE TRADE DEADLINE is set to YES. 


Before pulling the trigger on a trade, it's a good idea to compare player stats to see 
CcnUR Ee ECE CUE Auris ac hires 
ee eee SC UR OCC E MICE a CITT ESR OM LEC 
prec cea eC 
1, Highlight the first player and press A. 
PA Men EN cece CCM MIR OM Tm TSS 
Access this screen to view stats for each player. 
Le CNBC) RCM WC ae) AC CA iE 





Free AGENTS 


In addition to trading players to another team, you can pick up and release players 
from/to the free agent pool. 


‘» To cycle through the available teams and the Free Agent list, L/R. The team’s 
number of open roster slots is listed under the team name. 
To pick up a player from the free agent list: 
1. Highlight a player from the free agent list and press A. 
2. Select an empty slot on the team you want to add the free agent to, then press A. 
The free agent appears on the team’s roster. 
To release a player to the free agent list: 
1. Highlight a player from any team and press A. 


2. Select an EMPTY slot in the free agent list and press A. The player becomes a 
free agent. 





Create CusTOM TEAMS 


You can create a custom team with NBA players or set up a team with created play- 
ers. (Available only when you access ROSTERS from the Quick Menu on the Game 
Setup screen.) 


‘» To create a custom team, YR through the teams until you see the Custom squads. 

‘= To build your custom squad, copy players from any NBA teams—perform this just 
like signing a free agent (> Free Agents on p. 29). The player plays on your team 
and the NBA team. (To remove him from your team, highlight him and press C 4 . 


To edit your Custom Team, press C P . You can change the Logo, City Name, and 
Team Name. 


PLAYERS SCREEN 


The Players option from the Quick Menu lets you view player stats and provides 
access to the Create Players screen. 


CREATE PLAYERS 
Create players from scratch or create modified versions of NBA players. You can 
create a player for a specific team if the team has an available roster slot. Other- 
wise, you can place a newly created player on the free agent list and pick him up 
later via trade. 
‘= Select PLAYERS from the Quick Menu (> p. 10), then press A to access the 
Create Custom Players screen. 
Create Custom Players 
FIRST/LAST NAME — Enter the player's first and last name. 
‘= To select a letter, Control Pad t, then Control Pad — to 
add another letter. (Cw to delete a letter.) 
= To accept the name, press A. 
TEAM Place the player on an NBA team with a free roster slot or 
assign him to the FREE AGENT list. 
BENCH POSITION Select the player's roster position (e.g,, starter or back-up). 
NATURAL POSITION. The player's natural position (e.g., CENTER). 
HAND Select LEFT or RIGHT hand for dribbling and shooting. 
JERSEY # Select a jersey number from 00—99. 





HEIGHT/WEIGHT Adjust the player's height and weight, 
COLLEGE Select the player's college. 


YEARS PRO Select from 0 (Rookie) to 20 years of experience. This doesn’t 
affect the player's skill ratings (which are set below). 


HEAD/HAIR STYLE/ Determine the player's appearance 


FACIAL HAIR The 3-D player model reflects your selections. 

FEATURES Select player accessories such as colored headbands and 
eyewear. 

ENDURANCE Determine your player's endurance level. 


SHOOTING RANGE _ Set the range (8 ft—25 ft.) from which the player is comfort- 
able shooting. 


CLUTCH Determine how your player does in pressure situations. Set 
the rating to 5 for the ultimate clutch performer. 

PLAYER RATINGS There are 17 individual skill ratings (grouped by shooting, 
defense, rebounding, and other skills). You can select rat- 
ings from 50 (not very skilled) to 99 (absolute superstar) to 
tailor the created player to your liking, It's fun to create a 
player with all 99 ratings, but you'll preserve a better bal- 
ance (and ultimately, a better NBA Live 99 experience) by 
assigning more realistic ratings to the players you create. 


Epit PLAYER 
Edit an existing custom or NBA player. 


DELETE PLAYER 


Delete an existing custom player. This option isn’t available until you create a player. 


Reset PLAYER 


Reset an edited NBA player to his default settings. This choice isn't available until 
you edit an NBA player. 


NBA LIVE 99 





CREDITS 


NuFX Inc. 

Producer: Patrick Quinn 

Technical Director: Lou Hashn 

Programming: Greg Bungo, Raymond Grehar, 
Ed Hellesen, Andrew H. Marrinson, Jon Murfey, 
Son Nguyen, Gordon Read 

Artists: Marc Brinkley, Lise Cla, Joel Dang, 
Scott Nychay, Dave Pascuto Jim Prokap 


Electronic Arts Canada 

Executive Producer. Sern Nelson 

Producer: Stariey Chow 

Associate Producer: Nick Channon 

Assistant Producer: Chr's Capel 

Sar, Development Director: Brian Wideen 
Development Director: Moira Dang 
Localization Producer: Zoe Quinn 

Production Assistants: Renata Antonie and 
Ariane Walker 

Roster Consultant: Ted Murray 

Programming: Amory Worg, Alan Johanson, 
Robert White 

Music, Speech and SFX: 

Music Speech and S/FX Impiamentation: Marc 
Jorgenson 

Music Produced and Camiposed by Traz Dari 
Music Co-produced, Recorded and Mixed by 
Hiwatt marshall 

NBA Live Orchestra: 

Marc Rogers (Acoustic & Electric Bass), Phil 
Robertson (Drums}, 

Saki Kaskas (Guita), Chris Gestrin {Hammond 83 
& Rhodes}, Homs: Vince Mai 

(Ist Teumpet and arranger), Paul Baron (2nd 
Trumpet, sim Pinchn (Sax), Dennis Esson (Trom- 
bonel, Salvador Ferrerras [Percussion], Tanya 
Hancherolt 

(Vocals), Tim Fuller Vocals} 

Speech Recording and Editing: Ron Cote 
Play-ty-Play Announcer: Don Poier 

Motion Capture 

Shoot Supervisor and Animator: JJ Gonzales 
Manager, Motion Capture: Evan Marc Hirsch 
Motion Capture Crew: Vince Ng, Andrea Donnel- 
Wy, Daven Coburn 





Stunt Coordinator: Mike Crestejo 
Motion Capture Talent: Novell Thomas, Sean 
OBrien, 

Vino Barnett Sportsvisios}, Tom Johnson 
(stunts) 

Tools/Library Suppor: Yvo Zoer, Ted Sylka, 

David Mercier 

Localisation 

Localisation Manager: Dominique Goy 

German Localisation 

Localisation Director: Bianca Norman 
Localisation Staff Alexa Kortsch, Dagmar Gellar 
TestinaTrensltion: Markus Westerhoz 

French Localisation 

Localisation Director: Christine Jean 

Localisation Ste: Sandra Picaper, Olver Desant 
Sylvain Caburrosso, 








Spanish Localisation 

Localisation Director: Julio Valaderes 
Localisation Stat: Luis Pines 
Testing/Trenslation: Antonio Lipez 
Italian Localisation 

Localisation Director: Mara Zino 
Localisation Stat: Gian Mara Batistin, 
Paola Stegani 

Testing/Trenslation: Andrea Bemardoni, 
Gabriele Vegetti 


Special Thanks 
Willem M Mazel, Josh Holmes, David Bolo, 
Brian Krause, Dom Humphrey, Greg Allen, Adam 
Myhil, aren Sieno, Daryl Anselmo, Darrell 
Olthuis, Jakub Pistecky, Andrew Dennis, JJ Gon- 
zeles, lan Roy, Yoay king, David McCarthy, Greg 
Lassen 


A Coordinator: Ros Higa 

(A Franchise Lead: Too Wilson 

A Lead: Nathan McDonald 

(A Assistant Leads: Lorne Wilson, Ryan Yewell 
QA Testers: Paul Byrom, Tony Ray, Ryan Santas, 
Paul Rodgers, Pater Pearson, Shamus Frigon, 
Cristian Isac, Shaugn Robbins, Evan Stanfield, 
Jitesh Vagh, Anthony Chou, Bill Person 





@ v- LIVE 99 


- —t~*# 


QA Tech: Calin Cox, Zech Prinz 
QA Mastering: Peter Petkov, Cary Chao, Jeff 
Hutchinson 


Electronic Arts San Mateo 
Product Manager: Kirk Scott 
Package Design: Jennie Maruyama 


Ree ae eet eu 


Package Art Direction: Linde Hunnicutt 
Package Photography: Barry Gossaqel 

NBA Photos 

Documentation: Greg Roensch 

Quality Assurance: Bobby Joe, Jay Miler, Jamil 
Dawsari, Benjamin Crick, Gabriel Gils Carbo, 
Todd Manning 


Need Gameplay Help? Call EA’s HINTS & INFORMATION HOTLINE for 
Boca cenmost eecner resin 


24 hours @ day, 7 days a week! 


eee 


TORONTO Patel eee LEE (EET) ean 


if you are under 18, be sure to get a parent's permission before calling, Hot- 
Teme eRe Cnee eta TEC LCT ateciae le 
Era ers neat Manu Cee eer ett Pieter xara Tato 


NBA LIVE 99 








WARRANTY AND SERVICE INFORMATION 


ELECTRONIC ARTS LIMITED WARRANTY 
Electronic Arts warrants to the original purchaser of this Electronic Arts software product that the medi- 
lum on which this computer program is recorded is free from defects in materials and workmanship for 
@ period of ninety (90) days from the date of purchase, This Electronic Arts software program is sold 
"asis,” without express or implied warranty of any kind, and Electronic Arts is not liable for any losses 
or damages of any kind resulting from use of this program, Electronic Arts agrees for @ oeriod of ninety 
(90) days to either repair or replace, at its option, free of charge, any Electronic Arts software product, 
postage paid, with proof of purchase, at the Electronic Arts Warranty Department. This warranty is not 
applicable to normal wear and tear. This warranty shall nat be applicable and shal be void ifthe defect 
inthe Electronic Arts software product has arisen through abuse, unreasonable use, mistreatment, or 
neglect. 
LIMITATIONS—This warranty is in lieu of all other warranties and no other representations or clzims of 
any nature shall be binding on or obligate Electronic Arts. Any implied warranties applicable to this soft- 
‘were product, including warrenties of merchantablity and fitness for a particular purpose, ate limited to 
the ninety (90) dey period described above. In no event wil Electronic Arts be liable for any special, 
incidental, or consequential damages resulting from possession, use or malfunction of this Electronic 
Arts software oraduct. 
Some states do not allow limitations as to how long an implied warranty lasts andor exclusions or limi- 
tations of incidental or consequential damages so the above limitations andlor exclusions of liability 
‘may nat apply to you, This warranty gives you specific rights, and you may also have other rights that 
vary from state to state. 
NOTICE—Electronic Arts reserves the right to make improvernens in the product lescrbed in this 
manual at any time and without notice. 
This manual and the software described in this manual are copyrighted. All rights are reserved, No part 
of this manual or the described software may be copied, reproduced, translated, or reduced to any 
electronic medium or machine-readable form without the prior written consent of Electronic Arts, P.O. 
Box 9025, Redwood City, California 94086-9025, Attn: Customer Support 
RETURNS WITHIN 90 DAY WARRANTY PERIOD—To replace defective media within the 90-day warran- 
ty petiod, send the defective Game Pak, a copy of the original sales receint, a return address and a 
small note describing the dificlties you are experiencing to the address below. If the software media 
‘wes damaged through misuse or accident, you will need to fallow the retums after warranty policy 
detailed below. 
RETURNS AFTER WARRANTY—To replace defective media after the ninety (90) day warranty period 
tas expired, send the original Game Pak to Electronic Arts’ address below. Enclose a statement of the 
defect, your name, your retum address, and a check or money order for $30.00. (We suggast using a 
traceable shipping method.) 

Electronic Arts Customer Warranty 

P.O. Box 9025 

Redwood City, California 94065-9025 
you have warranty questions, you can also contact Customer Warranty via e-mail at 
cswarranty@ea.com or by phone at (650) 628-1900. 
TECHNICAL SUPPORT—f you need technical assistance with this product, call us at (650) 628-4322 
Monday through Friday between 8:20-11:45 AM or 1:00-4:30 PM, Pacific Standard Time. No hints or 
‘from (650) 628-4322. You must call EA’s HINTS & INFORMATION HOTLINE for hints, 





RIVE 99 





tips, or codes. 
EA Tech Support Fax: (50) 622-5999 

HOW TO REACH US ONLINE 

Internet E-mail: support@ea,com 

World Wide Web: Access our Web Site at htp:/iwwwwnea.com 
FIP: Access our FTP Site at tp.ea.cam 


The NBA and individual NBA Team identifications used on o in this product ae trademarks, copyright 
ed designs and other fons of intellectual property of NBA properties, Inc. and the respective member 
teams and may not be used, in whole or in pa, without the prior written consent of NBA Properties 
Inc. © 1998 NBA Properties, Inc Al rights reserved 


TBS SuperStation is @ registered service mark of Tumer Broadcasting Sales, Inc. All rights reserved, 
TNT is a registered tredemark of Tumer Network Television, Inc, All rights reserved. 


Electronic Arts, the Electronic Arts logo, EA SPORTS, the EA SPORTS togo, and “if it's in the game, it's 
in the game” are trademarks or registered trademarks of Electronic Arts in the U.S, andjor other coun- 
tries. All rights reserved, 

AN other trademarks ate the property oftheir respective owners. 

AN Arrangements © 1998 Electronic Arts Music Publishing, nc. (ASCAP) 

Software and documentation © 1998 Electronic Arts, All ights reserved 


WARNING: “Its @ violation of Federal Copyright Law to synchronize this MULTIMEDIA DISK with 
video tape or film, 0: to rit this MULTIMEDIA DISK in the form of standard music notation without 
the express written permission of the copyright owner.” 


NBA LIVE. 








PROOF OF PURCHASE 
ce 
0-14633-07920-3 oltae: ‘HM 





IVE 99